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August 28 2016

roko
12:39
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August 26 2016

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11:40
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August 23 2016

roko
08:40
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August 18 2016

roko
09:00
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08:53
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August 16 2016

roko
22:42
to the limit
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August 13 2016

roko
07:04
roko
06:59
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August 11 2016

roko
01:39
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August 10 2016

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August 09 2016

roko
07:49
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07:45
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August 05 2016

roko
00:01
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August 04 2016

roko
23:53
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August 03 2016

roko
21:49
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21:05
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roko
20:57
Chatroulette 2
roko
20:49

July 29 2016

roko
13:12
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July 22 2016

03:27
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somethingdnd:

captain-forsyth:

somethingdnd:

nozignature:

somethingdnd:

takeo14:

somethingdnd:

thatwestonkid:

My super advanced mapmaking technique - a handful of dice makes the map nice

interesting method

My question is do the die affect topography any or just set the borders?

I imagine it’s up to the person making the map. But maybe the more dice in a single spot, the more mountainous or forested the area. Maybe choose a few dice to be deemed cities, and some dice for ruins.

Maybe let the dice choose, like a nat 20 would be the world capital, and 10’s would be mountains or something like that.

1-5: Plains and fields

6-8: Forests

9-11: Mountains

12-14: Tundras and snow covered lands

15-17: Farms and towns

18-19: Larger cities

20: Capitals and castles

what would happing if all the dice landed on a 20?

then you have a very busy continent

Reposted fromfortuna-le-faye fortuna-le-faye vianaich naich
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